Constructor
new Pinch(element, handler, optionsopt)
- Source:
- See:
Parameters:
Name | Type | Attributes | Description | ||||||||||||||||||||||||||||||
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element |
Element | The element to which to associate the gesture. | |||||||||||||||||||||||||||||||
handler |
function | The function handler to execute when a gesture is recognized on the associated element. | |||||||||||||||||||||||||||||||
options |
object |
<optional> |
Gesture customization options.
Properties
|
Extends
Members
element :Element
- Description:
- The element to which to associate the gesture.
- Source:
- Overrides:
The element to which to associate the gesture.
Type:
- Element
handler :function
- Description:
- The function handler to execute when the gesture is recognized on the associated element.
- Source:
- Overrides:
The function handler to execute when the gesture is recognized on the
associated element.
Type:
- function
id :string
- Description:
- The unique identifier for each gesture. This allows for distinctions across instances of Gestures that are created on the fly (e.g. gesture-tap-1, gesture-tap-2).
- Source:
- Overrides:
The unique identifier for each gesture. This allows for distinctions
across instances of Gestures that are created on the fly (e.g.
gesture-tap-1, gesture-tap-2).
Type:
- string
options :object
- Description:
- The options. Can usually be adjusted live, though be careful doing this.
- Source:
- Overrides:
The options. Can usually be adjusted live, though be careful doing this.
Type:
- object
previous :number
- Description:
- The previous distance.
- Source:
The previous distance.
Type:
- number
type :string
- Description:
- The name of the gesture. (e.g. 'pan' or 'tap' or 'pinch').
- Source:
- Overrides:
The name of the gesture. (e.g. 'pan' or 'tap' or 'pinch').
Type:
- string
Methods
cancel(state) → (nullable) {Object}
- Description:
- Event hook for when an input is cancelled.
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- Overrides:
Parameters:
Name | Type | Description |
---|---|---|
state |
westures-core.State | The input state object of the current region. |
Returns:
Gesture is considered recognized if an Object is
returned.
- Type
- Object
end(state) → (nullable) {Object}
- Description:
- Event hook for the end phase of a gesture.
- Source:
- Overrides:
Parameters:
Name | Type | Description |
---|---|---|
state |
westures-core.State | The input state object of the current region. |
Returns:
Gesture is considered recognized if an Object is
returned.
- Type
- Object
evaluateHook(hook, state)
- Description:
- Evalutes the given gesture hook, and dispatches any data that is produced by calling recognize.
- Source:
- Overrides:
Parameters:
Name | Type | Description |
---|---|---|
hook |
string | Must be one of 'start', 'move', 'end', or 'cancel'. |
state |
westures-core.State | The current State instance. |
isEnabled(state) → {boolean}
- Description:
- Determines whether this gesture is enabled.
- Source:
- Overrides:
Parameters:
Name | Type | Description |
---|---|---|
state |
westures-core.State | The input state object of the current region. |
Returns:
true if enabled, false otherwise.
- Type
- boolean
move(state) → (nullable) {Object}
- Description:
- Event hook for the move phase of a gesture.
- Source:
- Overrides:
Parameters:
Name | Type | Description |
---|---|---|
state |
westures-core.State | The input state object of the current region. |
Returns:
Gesture is considered recognized if an Object is
returned.
- Type
- Object
recognize(hook, state, data)
- Description:
- Recognize a Gesture by calling the handler. Standardizes the way the handler is called so that classes extending Gesture can circumvent the evaluateHook approach but still provide results that have a common format. Note that the properties in the "data" object will receive priority when constructing the results. This can be used to override standard results such as the phase or the centroid.
- Source:
- Overrides:
Parameters:
Name | Type | Description |
---|---|---|
hook |
string | Must be one of 'start', 'move', 'end', or 'cancel'. |
state |
westures-core.State | current input state. |
data |
Object | Results data specific to the recognized gesture. |
restart(state)
- Description:
- Initializes the gesture progress.
- Source:
Parameters:
Name | Type | Description |
---|---|---|
state |
State | current input state. |
start(state) → (nullable) {Object}
- Description:
- Event hook for the start phase of a gesture.
- Source:
- Overrides:
Parameters:
Name | Type | Description |
---|---|---|
state |
westures-core.State | The input state object of the current region. |
Returns:
Gesture is considered recognized if an Object is
returned.
- Type
- Object